Designing technology around how people learn
I’m contributing to an ongoing computing education research project exploring how human-centered technology can support mathematical learning. Further details are being withheld while the work is under development.
The question
Educational tools should support understanding without replacing a learner’s own reasoning. The project examines that broad design challenge in collaboration with educators and researchers.
The approach
My contribution includes prototyping and human-centered design. Specific mechanisms, study materials, and findings are intentionally omitted while the research is ongoing.
The work continues to shape how I think about responsible educational technology: usefulness depends on whether a system supports thoughtful action.